Capcom apologizes and announces Steam-only patch for January while ending major Monster Hunter Wilds updates

Capcom apologizes and unveils Steam-only patch in January; end of major Monster Hunter Wilds updates leaves fans in shock - what's next?

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Capcom asks for patience and announces a Steam-exclusive stability patch in January 2026 aimed at PC players, while releasing optimizations in December 2025 and planning adjustments in February 2026. The focus is on reducing stutter, improving VRAM usage and offering more options for graphics settings for smoother performance; the company says it continues to work to deliver a better experience in Monster Hunter Wilds.

Capcom announces stability patch for Steam in January 2026 for Monster Hunter Wilds

Capcom has announced that it will release a Steam-specific stability patch in January 2026 to fix Monster Hunter Wilds' performance problems on PC. The developer also confirmed that Title Update 4 (TU4), the last major update, comes out on December 2025and that a smaller update will arrive in February 2026.

Details of the schedule and content of the updates

  • TU4 December 2025
  • It will be latest major update of the game.
  • It will include CPU and GPU optimizations for all platforms.
  • The team aims to reduce processing time by adjusting frames, collisions and simultaneous effects.
  • There will be a reduction in GPU/CPU load by eliminating unnecessary processes and more than 100 processing improvements covering players, monsters, NPCs, effects, GUI and environment.
  • Steam-specific patch January 2026
  • Focused on PC-only processes to improve stability in the Steam version.
  • Add new graphics and CPU optionsas well as presets to reduce the load on the system.
  • It provides for improvements in shader compilation to reduce crashes, optimize the use of VRAM and the streaming of textures, including the high-resolution package.
  • Minor update February 2026
  • It will bring the monster Arch-Tempered Arkveld and possible final adjustments.
  • The team is studying including levels of LOD (level of detail) on 3D meshes to reduce the graphics load.
  • Final details may change depending on the ongoing investigation.

Note: According to the producer, the team has acknowledged the problems with the Steam version and has asked for players' patience while they work on the fixes.

Context and impact

The PC version of Monster Hunter Wilds has had performance problems since its release in February 2025. Reports and analysis have pointed to performance drops, crashes and negative reviews on Steam, affecting the reception of the PC version and contributing to a drop in sales after the initial release. Even so, the title broke records for Capcom at launch, and the company is sticking to its model of releasing expansions and DLCs post-launch.

Conclusion

Capcom recognizes the problems and has presented a clear roadmap: TU4 in December 2025, stability patch (Steam) in January 2026 and a minor update in February 2026. The aim is to reduce stutter, optimize VRAMThere is also a study on LOD in the meshes and more than 100 processing improvements already planned. The February update will include the monster Arch-Tempered Arkveld and any final adjustments. Capcom is still working to make the PC version more stable and fluid.

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Carol Dilmeira
Carol Dilmeira
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