Arc Raiders test shows that PC gamers are friendlier than console gamers

Arc Raiders test reveals that PC gamers are friendlier than console gamers. See what caused this surprise in the community.

Listen too

Monstras-Patrick and his brother made a social experiment inside Arc RaidersThey played peacefully to see who reacted kindly. They tested matches on the PC and PlayStation versions and found that the PC gamers seemed to be kinder and more willing to cooperate than players on PS5. The method is limited and the sample is short, but the article explains how they carried out the test, what they found and why the result may surprise many gamers. See also the survey published on GamesRadar: https://www.gamesradar.com/games/third-person-shooter/arc-raiders-players-try-to-learn-whos-the-nicest-in-cross-play-lobbies-and-i-promise-you-it-isnt-anyone-with-a-console-pc-players-seem-to-be-way-more-relaxed/

Arc Raiders players test cross-play friendliness and point out PC as friendlier

Two players carried out an informal experiment within the Arc Raiders game to compare their behavior in matches with cross-play. Made over the course of a week by the Reddit account Monsters-Patrick and his brother, the test indicates that players in PC reacted in a friendlier way than those of PS5.

Key results

  • Played 84 games on PS5 and recorded 7 meetings considered friendly.
  • Played 51 games on PC and recorded 17 meetings considered friendly.
  • Based on these figures, the participants concluded that the community of PC was more receptive and cooperative.

Experiment methodology

  • Duration: seven dayswith just the two experimenters.
  • Mode: played solo and adopted a non-aggressive stance when meeting other players (weapons down).
  • Objective: to observe reactions, try to talk, team up or be attacked.
  • Observations were recorded by platform to compare behavior.

Note: the study was informal and does not follow scientific standards; the data are personal observations.

Limitations and context

  • Sample small and period short.
  • There were no players from Xbox; the confrontation was restricted to PC vs PS5.
  • The definition of friendly was assigned by the experimenters themselves, without external criteria.
  • Results may vary according to time, server and regional playing style.

Participants' reports indicate that meetings at PS5 were generally quicker to result in confrontations, with little communication. In the games in PC there were more cases of dialog and cooperative action.

Conclusion

The Monsters-Patrick and his brother provisionally suggest that the community of PC proved to be more cooperative e receptive than PS5 in the matches tested (17 friendly encounters in 51 matches on PC against 7 in 84 on PS5). Even so, this is an informal observation: a small sample, a short period of time and the absence of Xbox make the findings indicative, not definitive.

If you want to better understand the behavior in cross-playHowever, more tests are needed, with more players and clear criteria. For more context and details on the original coverage, see the GamesRadar article: https://www.gamesradar.com/games/third-person-shooter/arc-raiders-players-try-to-learn-whos-the-nicest-in-cross-play-lobbies-and-i-promise-you-it-isnt-anyone-with-a-console-pc-players-seem-to-be-way-more-relaxed/

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Carol Dilmeira
Carol Dilmeira
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